Schedule
Until #Dx32017

2 Days • March 8-9, 2017 • 50+ Speakers • 4,000+ Attendees

Group All Access

$375 (Save $125 per Attendee when you buy 4 or more) Buy Tickets

Regular Price: $500

Access to:

  • Two days of networking
  • 30+ sessions
  • 50+ speakers
  • 130+ exhibitors
  • All show floor experience labs
  • Show floor stage
  • Designated networking lounge
  • Dx3 After Party
  • And More!

Priority Access to:

  • Day 1 Opening Keynote
  • Day 2 Opening Keynote

All Access Pass

$499 Buy Tickets

Access to:

  • Two days of networking
  • 30+ sessions
  • 50+ speakers
  • 130+ exhibitors
  • All show floor experience labs
  • Show floor stage
  • Designated networking lounge
  • Dx3 After Party
  • And More!

Priority Access to:

  • Day 1 Opening Keynote
  • Day 2 Opening Keynote

Show Floor Pass

FREE (Save $25 until February 24, 2017) Buy Tickets

Regular Price: $25

Access to:

  • Two days of networking
  • 130+ exhibitors
  • All show floor experience labs
  • Show floor stage
  • Designated networking lounge
  • Dx3 After Party
  • Day 1 Opening Keynote
  • Day 2 Opening Keynote
View Additional Info

The Interactive VR Lab

Curated by Matt Di Paola

Picture yourself moving to a city in another country. How will you find a place to live? Traditionally you would take a trip there to pick out a place, but there are now alternatives that don’t require you to leave.

As a teacher, how would you inspire & teach with limited budget and equipment? Imagine being able to show your students things hidden from the naked eye, such as the inside of a body.  


Virtual Reality (VR) is redefining the physical and financial constraints that we face in the real world. In recent years, the media has showcased how VR is drastically changing the world of entertainment – allowing us to have an entirely new way to tell and experience stories, through film and gaming.

VR has much more to offer, however, as it eliminates physical limitations and allows us to immerse ourselves in new environments, both realistic and fictional. With this comes the inevitable disruption of some major industries – such as education, automotive, and real estate.

The Interactive VR Lab will explore some examples of this innovation being applied in ways that may pave the future of education, entertainment, automotive, real estate and, of course, storytelling. Curated by Matt Di Paola (Head of Innovation at Sid Lee), our Innovation VR Lab goes beyond the hype of gaming, offering participants the opportunity to dive “head first” into each of these experiences.

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AUTOMOTIVE

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This experience is an adrenaline rush in full stereoscopic live-action, shot in 4K at 60fps using a proprietary technique that is gives an unmatched level of realism.

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ENTERTAINMENT

cinema

Experience a short horror film like no other.

EDUCATION

Taking hands-on learning to the next level, Spongelab’s Bone Builder game teaches human anatomy in a unique, engaging, and fun way!

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REAL ESTATE

Explore a finished and furnished apartment, or take an empty unit and furnish it yourself with InventDev.

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AIRLINES

Experience United Airline’s soon-to-be built Polaris business class and lounge with Thinkingbox

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Sessions:

How VR is Disrupting Everything

Applying Innovation
3:30pm - 4:30pm

As we look toward the future of VR, we’re seeing many commercial applications arising. From virtual storefronts to virtual tours, there is a lot of opportunity to change the way people shop (once again). In this session, we’ll examine how some brands are already using this technology to offer something different.


Speakers

Matt Di Paola

Partner, Innovation SID LEE

Graham Budd

Executive Producer, Managing Partner Quiver

Philippe Lozier

Vice President, Content & Services Samsung

Advisors:

Matt Di Paola Chair

Partner, Innovation SID LEE